461836053
发表于 2017-4-7 16:35:19
涨涨知识
努力的大锋
发表于 2017-4-10 08:57:17
谢谢老板
怪你过分美丽
发表于 2017-4-11 11:09:29
正好需要 不知道好不好用
LeoHvv
发表于 2017-4-12 17:52:18
1111111111111
dancong
发表于 2017-4-17 13:07:33
这个怎么用有详细教材吗
廖huahua
发表于 2017-4-18 10:43:18
谢谢大佬
阿福88
发表于 2017-4-25 11:36:03
好东西!!!!!!!!!!!!!!!!!
蓦然
发表于 2017-4-26 00:06:57
666666666666666
chnama
发表于 2017-4-27 10:26:02
Begin Map
Begin Level
Begin Actor Class=StaticMeshActor Name=wall_63 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor'
Begin Object Class=StaticMeshComponent Name="StaticMeshComponent0" Archetype=StaticMeshComponent'Default__StaticMeshActor:StaticMeshComponent0'
End Object
Begin Object Name="StaticMeshComponent0"
StaticMesh=StaticMesh'/Game/AncientEgyptTombKit/Meshes/Walls/wall_03.wall_03'
StreamingTextureData(0)=(PackedRelativeBox=4294901760,TextureLevelIndex=17,TexelFactor=405.960297)
StreamingTextureData(1)=(PackedRelativeBox=3567190112,TextureLevelIndex=18,TexelFactor=400.131195)
StreamingTextureData(2)=(PackedRelativeBox=3567190112,TextureLevelIndex=19,TexelFactor=400.131195)
StreamingTextureData(3)=(PackedRelativeBox=3567190112,TextureLevelIndex=20,TexelFactor=400.131195)
StreamingTextureData(4)=(PackedRelativeBox=3567190112,TextureLevelIndex=21,TexelFactor=400.131195)
StreamingTextureData(5)=(PackedRelativeBox=3567190112,TextureLevelIndex=22,TexelFactor=400.131195)
StreamingTextureData(6)=(PackedRelativeBox=4294901760,TextureLevelIndex=23,TexelFactor=405.960297)
StreamingTextureData(7)=(PackedRelativeBox=4294901760,TextureLevelIndex=24,TexelFactor=405.960297)
StaticMeshDerivedDataKey="STATICMESH_6F4494992CB61A37E4B1403C6156E6A_8C68575CEF434CA8A9E1DA4AED8A47BB_9584A8394A337E22EA1594A2D408F7170000000001000000010000000100000001000000010000000000000000000000010000004000000000000000010000000000803F0000803F0000803F0000803F000000000000803F00000000000000000000A04203030300000000"
MaterialStreamingRelativeBoxes(0)=4294901760
MaterialStreamingRelativeBoxes(1)=3567190112
RelativeLocation=(X=-2022.000000,Y=-1026.000000,Z=2.000000)
RelativeRotation=(Pitch=0.000000,Yaw=179.999756,Roll=0.000000)
End Object
StaticMeshComponent=StaticMeshComponent0
RootComponent=StaticMeshComponent0
ActorLabel="wall_63"
FolderPath="Level/Walls"
End Actor
End Level
Begin Surface
End Surface
End Map
pxd198
发表于 2017-5-3 13:10:31
好东西好东西