我这个编译生成sln报错啊 Discovering modules, targets and source code for project...
ERROR: UnrealBuildTool Exception: Tools.DotNETCommon.JsonParseException: Unable to parse D:\UEPRO\Shader\Plugins\ShaderActor\ShaderActor.uplugin: Could not find token at index 251
?? Tools.DotNETCommon.JsonObject.Read(FileReference File)
?? UnrealBuildTool.PluginDescriptor.FromFile(FileReference FileName)
?? UnrealBuildTool.PluginInfo..ctor(FileReference InFile, PluginType InType)
?? UnrealBuildTool.Plugins.ReadPluginsFromDirectory(DirectoryReference ParentDirectory, PluginType Type)
?? UnrealBuildTool.Plugins.ReadProjectPlugins(DirectoryReference ProjectDirectory)
?? UnrealBuildTool.RulesCompiler.CreateProjectRulesAssembly(FileReference ProjectFileName)
?? UnrealBuildTool.ProjectFileGenerator.AddProjectsForAllTargets(List`1 AllGames, ProjectFile& EngineProject, ProjectFile& EnterpriseProject, Dictionary`2& GameProjects, Dictionary`2& ModProjects, Dictionary`2& ProgramProjects, Dictionary`2& TemplateGameProjects, Dictionary`2& SampleGameProjects)
?? UnrealBuildTool.ProjectFileGenerator.GenerateProjectFiles(String[] Arguments)
?? UnrealBuildTool.UnrealBuildTool.GuardedMain(String[] Arguments) 要怎么解决 用的 4.18.3 |