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Running D:/Program Files/Epic Games/UE_4.15/Engine/Binaries/DotNET/UnrealBuildTool.exe test Development Win64 -project="G:/test/test.uproject" -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
ERROR: System.NotSupportedException: ??֧?ָ???·???ĸ?ʽ??
?? System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath)
?? System.IO.FileInfo.Init(String fileName, Boolean checkHost)
?? UnrealBuildTool.UnrealBuildTool.LoadUBTMakefile(FileReference MakefilePath, FileReference ProjectFile, String& ReasonNotLoaded)
?? UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments, FileReference ProjectFile)
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